Multiversal Mechatronics - KSP

Suggestions board for all Multiversal Mechatronics plugins for KSP (MechJeb, Camera Pack, Munolith Research, Miscellaneous Modules, Damned Aerospace & Robotics)
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2
votes

Make a google code project

make a google code project so following the development and contibuting code gets easyier
Shard, 26.09.2012, 12:50
0 comments
2
votes

Mechjeb Autom8 vessel Thrust and Specific Impulse per stage (active and to be lost)

Along with fuel (left/actual) and dry mass per stage, if we can get the thrust and specific impulse per stage (so we can calculate what we'll lose when we eject a given stage from the next higher stage minus the stage desired), then we can do...
Shard, 26.09.2012, 12:54
0 comments
2
votes

the 'Mechanical Jeb - Pod version - Decoupler' part wont attach.

i am trying to make a craft with the ball shaped mech jeb pod, but it looked weird, so i went to use the pod holder decoupler, but one of the green attach points wont work, so i either cant attach it to the pod, or i cant attach anything...
Kade, 12.10.2012, 20:16
0 comments
2
votes

let us put targets on the nav ball

let us set a point in space to go for (like another rocket for example) and have a target on the nav ball for us to shoot for
Toby Jaroslaw, 06.11.2012, 17:48
0 comments
2
votes

I would like the MechJeb update for KSP 0.18 to allow MechJeb to use the new vanilla flight planner as an autopilot course

I would like the MechJeb update for KSP 0.18 to allow MechJeb to use the new vanilla flight planner as an autopilot course
Majix560, 02.12.2012, 21:49
0 comments
2
votes

Incorporate the orbital planned maneuvers. Orbital ops should use them to do transfers so you can see what the plan is, and the auto-pilot should simply follow the ones that were manually or automatically set up.

Incorporate the orbital planned maneuvers. Orbital ops should use them to do transfers so you can see what the plan is, and the auto-pilot should simply follow the ones that were manually or automatically set up. This would be nice to have it...
Dave, 06.12.2012, 10:36
0 comments
2
votes

Allow community edits of the wiki.

Lots of people using this tool, but the documentation is a bit sparse. We'd love to help!
numerobis, 06.12.2012, 23:05
0 comments
2
votes

No user interface for Mechjeb!!

I have no user interface for Mechjeb, I've tried every combination of reinstalling the mod and resetting game files, I've installed the mod according to your instructions and the instructions of people I know. I get a tab which says "Mechjeb"...
KASA, 12.04.2014, 23:28
0 comments
2
votes

I can't get MechJeb to work. Running stock game with MechJeb in game data folder. I get the parts, but no button to access Mechjeb functions.

Running stock game with MechJeb in game data folder. I get the parts, but no button to access Mechjeb functions.
Randy, 13.04.2014, 22:46
0 comments
1
vote

.17 has Mechjeb all confused.

After the .17 update, and even with 1.9.2, Mechjeb thinks thinks north is west and visa versa. I havn't tried yet to see what it does to east and south. When I try to trans to any planet, even Kerbal, it just sits in solar orbit with no idea what...
Shard, 26.09.2012, 12:39
0 comments
1
vote

Some way of determining where other objects are - the Mun, other craft or debris, and their orbital parameters so we can work out the rendevous/intercept/orbit phase math ourselves

MechJeb already has all this information - it's used for Transfer to now. Please expose whatever is already collected to us and tell us what units they're in; we can do the rest of the math ourselves. Some way to select another object is of...
Shard, 26.09.2012, 12:44
1 comment
1
vote

Operation Sequencer

Create a system for users to configure a sequence of trigger based operations for automating a rocket build, potentially allowing save / reuse of sequences on other rockets. The goal of such a system would be to allow a rocket to be...
Shard, 26.09.2012, 12:48
0 comments
1
vote

Spaceplane autopilot suggestions:

I'd like to see independent winged "hold heading" and "hold altitude" buttons for MechJeb. Also, it'd be nice to have a "hover hold" autopilot that's a single-button rather than the multiple-function ordeal it is now. The "hold heading" and...
Shard, 26.09.2012, 12:48
0 comments
1
vote

Better keep alive feature for mechjeb

Maybe it's possible to use Zool's code of his addon to improve the keep alive functions of mechjeb. http://kerbalspaceprogram.com/forum/showthread.php/17439-PLUGIN-PART-16-Zoolotac-EscapePod-v1 Would be perfect for a drone dropping...
Shard, 26.09.2012, 12:50
0 comments

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